#ifndef SURFACE_H

#define SURFACE_H

#include "Include.h"

namespace devii
{

class Surface
{

	struct Pixel
	{
		char r,g,b,a;
	};

public:
	Surface();
	~Surface();

	bool init(const std::string& file);

private:
	std::vector<Pixel> surface;
};

}

#endif